Concept: Memorizing a track and repeating that movement
offered exciting possibilities. But as our exploration continued, we developed
the idea of Sketch-A-Move, which seemed very exciting.
Could one draw the tracks on the car itself? Could
the car follow the track that was drawn on it?
Sketch-a-move allows you
to explore the unique relationships between small surface doodles and
actual physical movements. If you draw a circle
on the top of the toy car, it will move in a circle. If you draw a complicated
spiral, the car will move in a spiral. This idea opened up fascinating
play possibilities and showed how not only children, but even adults could
spend hours playing with it.
Our focus in the project lay in the conceptual development of the toy
and exploration of play scenarios, not in technical implementation and
prototyping. However sketch-a-move is not a fantasy and is technically